patches-own [location] turtles-own [temperature sum-neighbours num-neighbours avg-neighbours] globals [shift halfedge quarteredge edge clock inside-temperature outside-temperature house-area radiator-count diffusion-radius ;; size of neighbourhood when averaging temperatures for diffusion rad-on-off ;; whether the radiator is on or off plot-window-range ;; size of window under focus rad-list ;; a list storing radiator on/off rad-percent ;; the percentage time on for the radiator during the window under observation temp-list ;; a list storing the previous 'delay' temperatures inside the house delay ;; how long a delay before reacting to the temperature plot-list-actual plot-list-ideal plot-list-rad] ;;;;;;;;;;;;;;;;;;;;;;;; ;;; Setup Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;; to setup ca set shift 10 set clock 0 set radiator-count 0 set diffusion-radius 3 set delay 10 set plot-window-range 30 set rad-list [] repeat plot-window-range [set rad-list lput 0 rad-list] set temp-list [] repeat delay [set temp-list lput initial-inside-temperature temp-list] setup-patches setup-turtles inside-temp outside-temp inside-area plot-actual set plot-list-actual n-values plot-window-range [inside-temperature] set plot-list-ideal n-values plot-window-range [ideal-temperature] set plot-list-rad n-values plot-window-range [50] end to setup-patches ask patches [set location 2] ;; sets outside house to location = 2 set edge 50 set halfedge int (edge / 2) set quarteredge int (halfedge / 2) ;; sets inside house to location = 1 ask patches [ if (pxcor >= (1 - halfedge) and pxcor <= (halfedge - 1) and (pycor + shift) >= (1 - halfedge) and (pycor + shift) <= (halfedge - 1)) [set location 1] if ((pycor + shift) >= halfedge and (pycor + shift) <= (pxcor + (2 * halfedge) - 1) and pxcor >= (1 - halfedge) and pxcor <= 0) [set location 1] if ((pycor + shift) >= halfedge and (pycor + shift) <= (0 - pxcor + (2 * halfedge) - 1) and pxcor <= (halfedge - 1) and pxcor >= 0) [set location 1] ] ;; sets radiator to location = 3 ask patches [ ;if (pxcor >= (quarteredge - halfedge - 3) and pxcor <= (-3) and (pycor + shift) >= (quarteredge - halfedge - 3) and (pycor + shift) <= (- 3 - (quarteredge / 2))) ;[set location 3] if (pxcor >= (-5) and pxcor <= (5) and pycor >= -8 and pycor <= -2) [set location 3] ] if (insulation = 1) [ ;; sets house to location = 0 ask patches [ if (pxcor = (- halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = halfedge and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- halfedge) and pxcor >= (- halfedge) and pxcor <= halfedge) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (0 - pxcor + (2 * halfedge))) [set location 0] ] ] ;; insulation = 1 if (insulation = 2) [ ;; sets house to location = 0 ask patches [ if (pxcor = (- halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = halfedge and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- halfedge) and pxcor >= (- halfedge) and pxcor <= halfedge) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (0 - pxcor + (2 * halfedge))) [set location 0] ] ask patches [ if (pxcor = (- 1 - halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 1) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 1 - halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= (halfedge + 1)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (1 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (1 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ] ;; insulation = 2 if (insulation = 3) [ ;; sets house to location = 0 ask patches [ if (pxcor = (- halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = halfedge and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- halfedge) and pxcor >= (- halfedge) and pxcor <= halfedge) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (0 - pxcor + (2 * halfedge))) [set location 0] ] ask patches [ if (pxcor = (- 1 - halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 1) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 1 - halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= (halfedge + 1)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (1 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (1 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 2 - halfedge) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 2) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 2 - halfedge) and pxcor >= (- 2 - halfedge) and pxcor <= (halfedge + 2)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= 0 and (pycor + shift) = (2 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (1 + halfedge) and pxcor >= 0 and (pycor + shift) = (2 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ] ;; insulation = 3 if (insulation = 4) [ ;; sets house to location = 0 ask patches [ if (pxcor = (- halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = halfedge and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- halfedge) and pxcor >= (- halfedge) and pxcor <= halfedge) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (0 - pxcor + (2 * halfedge))) [set location 0] ] ask patches [ if (pxcor = (- 1 - halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 1) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 1 - halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= (halfedge + 1)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (1 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (1 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 2 - halfedge) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 2) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 2 - halfedge) and pxcor >= (- 2 - halfedge) and pxcor <= (halfedge + 2)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= 0 and (pycor + shift) = (2 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (1 + halfedge) and pxcor >= 0 and (pycor + shift) = (2 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 3 - halfedge) and (pycor + shift) >= (- 2 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 3) and (pycor + shift) >= (- 2 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 3 - halfedge) and pxcor >= (- 3 - halfedge) and pxcor <= (halfedge + 3)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 2 - halfedge) and pxcor <= 0 and (pycor + shift) = (3 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (2 + halfedge) and pxcor >= 0 and (pycor + shift) = (3 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -2 and pxcor <= 2) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (3 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ] ;; insulation = 4 if (insulation = 5) [ ;; sets house to location = 0 ask patches [ if (pxcor = (- halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = halfedge and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- halfedge) and pxcor >= (- halfedge) and pxcor <= halfedge) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (0 - pxcor + (2 * halfedge))) [set location 0] ] ask patches [ if (pxcor = (- 1 - halfedge) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 1) and (pycor + shift) >= (- halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 1 - halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= (halfedge + 1)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- halfedge) and pxcor <= 0 and (pycor + shift) = (1 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= halfedge and pxcor >= 0 and (pycor + shift) = (1 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 2 - halfedge) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 2) and (pycor + shift) >= (- 1 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 2 - halfedge) and pxcor >= (- 2 - halfedge) and pxcor <= (halfedge + 2)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 1 - halfedge) and pxcor <= 0 and (pycor + shift) = (2 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (1 + halfedge) and pxcor >= 0 and (pycor + shift) = (2 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 3 - halfedge) and (pycor + shift) >= (- 2 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 3) and (pycor + shift) >= (- 2 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 3 - halfedge) and pxcor >= (- 3 - halfedge) and pxcor <= (halfedge + 3)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 2 - halfedge) and pxcor <= 0 and (pycor + shift) = (3 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (2 + halfedge) and pxcor >= 0 and (pycor + shift) = (3 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -2 and pxcor <= 2) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (3 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ask patches [ if (pxcor = (- 4 - halfedge) and (pycor + shift) >= (- 3 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if (pxcor = (halfedge + 4) and (pycor + shift) >= (- 3 - halfedge) and (pycor + shift) <= halfedge) [set location 0] if ((pycor + shift) = (- 4 - halfedge) and pxcor >= (- 4 - halfedge) and pxcor <= (halfedge + 4)) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor >= (- 3 - halfedge) and pxcor <= 0 and (pycor + shift) = (4 + pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) >= halfedge and (pycor + shift) <= (2 * halfedge) and pxcor <= (3 + halfedge) and pxcor >= 0 and (pycor + shift) = (4 - pxcor + (2 * halfedge))) [set location 0] if ((pycor + shift) = (1 + (2 * halfedge)) and pxcor >= -3 and pxcor <= 3) [set location 0] if ((pycor + shift) = (2 + (2 * halfedge)) and pxcor >= -2 and pxcor <= 2) [set location 0] if ((pycor + shift) = (3 + (2 * halfedge)) and pxcor >= -1 and pxcor <= 1) [set location 0] if ((pycor + shift) = (4 + (2 * halfedge)) and pxcor = 0) [set location 0] ] ] ;; insulation = 5 ask patches [update-display] end to setup-turtles set-default-shape turtles "dot" let counter 0 while [counter < no-of-particles-inside] [ ask random-one-of patches [ if (location = 1 ) [ sprout 1 [ set size 2 set heading 0 set temperature initial-inside-temperature ] set counter (counter + 1) ] ] ] set counter 0 while [counter < no-of-particles-outside] [ ask random-one-of patches [ if (location = 2 ) [ sprout 1 [ set size 2 set heading 0 set temperature initial-outside-temperature ] set counter (counter + 1) ] ] ] ask patches [ if (location = 3) [ sprout 1 [ set size 2 set heading 0 set temperature initial-inside-temperature ] ] ] ask turtles [update-colour] end to update-display ;; patch procedure if (location = 0) [set pcolor blue] if (location = 1) [set pcolor white] if (location = 2) [set pcolor white] if (location = 3) [set pcolor red] if (location = 4) [set pcolor white] end to update-colour ;; turtle procedure if (location != 3) [ if (temperature >= 0 and temperature < 10) [set color 105] if (temperature >= 10 and temperature < 20) [set color 95] if (temperature >= 20 and temperature < 30) [set color 85] if (temperature >= 30 and temperature < 40) [set color 75] if (temperature >= 40 and temperature < 50) [set color 65] if (temperature >= 50 and temperature < 60) [set color 55] if (temperature >= 60 and temperature < 70) [set color 45] if (temperature >= 70 and temperature < 80) [set color 35] if (temperature >= 80 and temperature < 90) [set color 25] if (temperature >= 90 and temperature <= 100) [set color 15] ] if (location = 3) [ ifelse temperature = radiator-temperature [set color yellow] [set color red] ] end ;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Drawing Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;; to delete-blocks if mouse-down? [ ask patch-at mouse-xcor mouse-ycor [ if (location = 0) [set location 4] ;; location = 4 for deleted blocks ] ] ask patches [update-display] plot-actual end ;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Runtime Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;; to go ;; forever button ask turtles [go-turtles] ask turtles [diffusion] inside-temp outside-temp inside-area update-temp-list radiate radiator-percentage cooling-outside plot-actual ;do-plots sliding-plot inside-temperature ideal-temperature rad-on-off set clock (clock + 1) end to go-turtles ;; turtle procedure move-turtle update-colour end to move-turtle if (location = 1 or location = 2 or location = 4) [ set heading ((random 4) * 90) if (location = 1) [ if (location-of (patch-ahead particle-speed) = 1 or location-of (patch-ahead particle-speed) = 4) [fd particle-speed] ] if (location = 2) [ if (location-of (patch-ahead particle-speed) = 2 or location-of (patch-ahead particle-speed) = 4) [fd particle-speed] ] if (location = 4) [ if (location-of (patch-ahead particle-speed) = 1 or location-of (patch-ahead particle-speed) = 2 or location-of (patch-ahead particle-speed) = 4) [fd particle-speed] ] ] end to diffusion set sum-neighbours sum values-from turtles in-radius diffusion-radius [temperature] set num-neighbours count turtles in-radius diffusion-radius set avg-neighbours (sum-neighbours / num-neighbours) set temperature avg-neighbours end to inside-temp let total 0 ask turtles [ if (location = 1) [set total (total + temperature)] ] set inside-temperature (total / no-of-particles-inside) end to outside-temp let total 0 ask turtles [ if (location = 2) [set total (total + temperature)] ] set outside-temperature (total / no-of-particles-outside) end to inside-area set house-area count turtles with [location = 1] end to update-temp-list set temp-list lput inside-temperature temp-list set temp-list but-first temp-list end to radiate ;ifelse inside-temperature < ideal-temperature ifelse first temp-list < ideal-temperature [ask turtles [if (location = 3) [set temperature radiator-temperature]] set radiator-count (radiator-count + 1) set rad-list lput 1 rad-list set rad-list but-first rad-list set rad-on-off 90] [ask turtles [if (location = 3) [set temperature inside-temperature]] set rad-list lput 0 rad-list set rad-list but-first rad-list set rad-on-off 50] end to radiator-percentage ;let total sum rad-list set rad-percent (((sum rad-list) / plot-window-range) * 100) end to cooling-outside ask turtles [ if (location = 2 and temperature > initial-outside-temperature) [ set temperature (temperature - outside-cooling-rate) if (temperature < initial-outside-temperature) [set temperature initial-outside-temperature] ] ] end to plot-actual ask patches [ if (pxcor >= -13 and pxcor <= 13 and pycor = -23) [set pcolor white set location 1] ] let line-length ((inside-temperature - 60) * 27 / 30) if (line-length > 0) [ ask patches [ if (pxcor >= -13 and pxcor <= (-13 + line-length - 1) and pycor = -23) [set pcolor black set location 1] ] ] end to sliding-plot [new-plot-actual new-plot-ideal new-plot-rad] set plot-list-actual lput (new-plot-actual) (but-first plot-list-actual) set plot-list-ideal lput (new-plot-ideal) (but-first plot-list-ideal) set plot-list-rad lput (new-plot-rad) (but-first plot-list-rad) clear-plot set-current-plot-pen "actual" foreach plot-list-actual [plot ?] set-current-plot-pen "ideal" foreach plot-list-ideal [plot ?] set-current-plot-pen "radiator on/off" foreach plot-list-rad [plot ?] end to do-plots set-current-plot "Inside Temperature" set-plot-x-range (clock - plot-window-range) clock set-current-plot-pen "actual" plot inside-temperature set-current-plot-pen "ideal" plot ideal-temperature set-current-plot-pen "radiator on/off" plot rad-on-off end @#$#@#$#@ GRAPHICS-WINDOW 466 10 981 546 50 50 5.0 1 10 1 1 1 0 1 1 1 CC-WINDOW 5 560 990 655 Command Center 0 BUTTON 361 129 424 162 NIL setup NIL 1 T OBSERVER T NIL SLIDER 41 35 219 68 no-of-particles-inside no-of-particles-inside 1 400 350 1 1 NIL SLIDER 41 72 219 105 no-of-particles-outside no-of-particles-outside 1 1500 801 1 1 NIL SLIDER 251 35 453 68 initial-inside-temperature initial-inside-temperature 0 100 75 1 1 F SLIDER 251 72 453 105 initial-outside-temperature initial-outside-temperature 0 100 40 1 1 F BUTTON 361 168 424 201 NIL go T 1 T OBSERVER T NIL SLIDER 646 408 801 441 ideal-temperature ideal-temperature 60 90 65 1 1 F MONITOR 613 220 670 269 Temp / F inside-temperature 1 1 SLIDER 44 204 211 237 radiator-temperature radiator-temperature 50 100 90 1 1 F PLOT 22 357 277 517 Inside Temperature time degrees F 0.0 30.0 40.0 100.0 true true PENS "actual" 1.0 0 -16777216 true "ideal" 1.0 0 -2674135 true "radiator on/off" 1.0 2 -13345367 true TEXTBOX 700 305 748 323 radiator MONITOR 490 56 547 105 Temp / F outside-temperature 1 1 SLIDER 44 297 164 330 particle-speed particle-speed 1 5 1 1 1 NIL SLIDER 44 258 212 291 outside-cooling-rate outside-cooling-rate 0 2 0.5 0.05 1 NIL SLIDER 178 117 297 150 insulation insulation 1 5 3 1 1 NIL MONITOR 214 198 325 247 % time on recently rad-percent 1 1 TEXTBOX 656 382 696 400 actual: BUTTON 319 407 424 440 NIL delete-blocks T 1 T OBSERVER T NIL TEXTBOX 313 357 449 402 Press button, move the mouse over the view, and click on blocks to delete them. TEXTBOX 17 10 156 28 Change before 'setup': TEXTBOX 19 173 247 195 Change before 'setup' and during the run: TEXTBOX 167 504 197 522 now TEXTBOX 30 504 75 522 now-30 @#$#@#$#@ WHAT IS IT? ----------- This section could give a general understanding of what the model is trying to show or explain. HOW IT WORKS ------------ This section could explain what rules the agents use to create the overall behavior of the model. HOW TO USE IT ------------- This section could explain how to use the model, including a description of each of the items in the interface tab. THINGS TO NOTICE ---------------- This section could give some ideas of things for the user to notice while running the model. THINGS TO TRY ------------- This section could give some ideas of things for the user to try to do (move sliders, switches, etc.) with the model. EXTENDING THE MODEL ------------------- This section could give some ideas of things to add or change in the procedures tab to make the model more complicated, detailed, accurate, etc. NETLOGO FEATURES ---------------- This section could point out any especially interesting or unusual features of NetLogo that the model makes use of, particularly in the Procedures tab. It might also point out places where workarounds were needed because of missing features. RELATED MODELS -------------- This section could give the names of models in the NetLogo Models Library or elsewhere which are of related interest. CREDITS AND REFERENCES ---------------------- This section could contain a reference to the model's URL on the web if it has one, as well as any other necessary credits or references. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 0 0 300 circle 2 false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 cylinder false 0 Circle -7500403 true true 0 0 300 dot false 0 Circle -7500403 true true 90 90 120 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Rectangle -7500403 true true 60 15 75 300 Polygon -7500403 true true 90 150 270 90 90 30 Line -7500403 true 75 135 90 135 Line -7500403 true 75 45 90 45 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 3.0.2 @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ @#$#@#$#@